Ulder Ravengard |
PCs (lvl 6): Martin, Morazur, Narash, Ozzy, Theridhas
Outside of the chapel, the PCs activate the holy power of the columns holding the patio. They begin to emanate radiant energy, but this also has the effect of releasing the shadowy undead hiding in the columns. the PCs destroy these undead, and enter the chapel.
Inside they are confronted by another group of minotaur skeletons. Having defeated these monsters, they do what they can to restore the holyness of the chapel, and they're rewarded with a magical warhammer that takes form from thin air.
They reach a room guarded by two mercenary yugoloth. While they're trying to persuade the fiends to let them pass, a group of demons comes charging from the stairs bringing to the catacombs. The yugoloths fight the demons and destroy them. Then the party takes advantage of the situation, killing the remaining yugoloth, and proceeding downstairs.
They explore the ossuaries, eventually reaching the Vault of Ascendance, where they find Duke Ulder Ravenguard clutching at a golden helm on his head as if trying to claw it off. The PCs realize that is the Helm of Torm's Sight, the magical artifact the duke was looking for.
The PCs try to help the duke remove the helm, without success. The duke remains locked in some sort of internal struggle between Abyssal and Celestial voices trying to take control of him. While this happens, from a nearby portal three minotaurs, servants of the demon lord Baphomet, come charging in. The PCs defeat these creatures, and then they decide to leave the chapel together with the duke. Maybe back at the High Hall they will be able to find assistance.
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