Thursday, 21 May 2020

Session 27

PCs (lvl 10): Lothair, Morazur, Ozzie, Theridhas

The PCs defeat the vrocks, and proceed to explore the fortress. They investigate a few rooms filled with wrecked machinery, until they find a confused gnoll. Realising he's under the influence of some sort of mind-numbing spell, Ozzie dispels whatever enchantment afflicts the gnoll. Unfortunately, when the gnoll regains his senses, he immediately polymorphs to its true form... a Death Slaad! The aberration attacks the party, but it is eventually defeated.

Moving on, the party finds a safe. They manage to unlock it, and inside they find the nine adamantine rods they were looking for. They also find some infirmation about the rods: apparently, the rods are "keys" to open the Companion, the magical source of holy light shining above Elturel.

The party has a long discussion about what to do next. Believing a solar is kept prisoner inside the Companion, they decide to go to Elturel, and use the rods, even before reporting to Bel. When they leave the fortress, they encounter the warlord Feonor, but they manage to avoid a violent confrontation with some careful deception.

Before going to Elturel, the PCs go to visit Fort Knucklebone.  They believe their best chance to reach Elturel, and avoid the legions of devils and demons surrounding the city, is to fly there. For this reason, Ozzie and Morazur are planning to use Mad Maggie's workshop and mechanics to create a flying Infernal Machine.

[Twitch]

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